Hello and welcome friends of the Wider Web!
I took a break from running lathes and thinking about Fully Automated Luxury Communism to check out what’s happening around the Wider Web and friends, it was a pretty good week for web devs, spatial designers, and firewall hopping encrypted data.
Grind a light roast, tamp the puck, and pressurize to 900kp because it’s time for another issue of the Transmutable News Weekly!
Opportunities for support
I’m always a bit saddened when a company whose products I use (and often employing people I know) is acquired so when I read the news that Fastly acquired Glitch my first feeling was negative.
Glitch has long been a proponent of the open and accessible Wider Web and I hope that doesn’t change.
Fastly has contributed quite a bit to development WebAssembly tools, hiring a few key people after Mozilla layoffs, which I appreciate. It should be interesting to see what the Glitch team can do with tighter integration of Fastly’s edge nodes. There’s a huge opportunity to build a global federation of multi-scale scene replication nodes which would fundamentally change the nature of the Wider Web so let’s hope they pull it off.
Felicitas Pojtinger announced weron, a project to create trusted networks over WebRTC. One of the initial target uses is to create virtual private networks which work for people who are locked behind corporate or state firewalls but the same tools can be used to create secure networks for the shared scenes, replication, media streams, and messaging that make up social spaces on the Wider Web.
Stephan J Carnam wrote an essay about evaluating Wider Web libraries on which to base WebXRPress, a set of “template entities” which can be used to “quickly create virtual reality based worlds and applications”.
The immersive MMO, Shattered Lands, published a whitepaper (pdf) detailing their game design as well as a section, “Tokenomics”, which broadly describes their planned use of in-game currency, the Polygon blockchain (backed by Ethereum), and a Decentralized Autonomous Organization (DAO). While this isn’t the first Wider Web team to target this combination of technologies in the context of an MMO, it does stand out by making visible progress toward a working platform through the use of Vercel tools. (via m₂ on Mastodon)
Stay open, friends.
p.s. I run a Mastodon instance, WiderWeb.org, for people of the web and/or XR persuasion. If that’s you and you’d like to dip your toes into the fediverse then I’d be happy to host you. Our local timeline is, IMHO, more interesting than what you’ll find on the global social media sites and it would be even better with you there.